Material input
M : Maerial Editor
Modes > compact material ( easier to use)
Standard > Architectural > Bitmap
This is for you to use your own picture as your material, instead of the material given.
In order to increase the number of material , the round ball thingy
Option> cycle 3x2, 5x4 , 6x4
You can also select special kind of material that mental ray provides, but you can only use mental ray to render the image and not scanline or any other renderer.
Standard> Architectural> User Defined > mirror/water/ ceramic...etc
there are so many options to choose from, this will give you a special kind of texture, for example if it is a mirror, it will be a reflective surface and transparent ( something like a mirror)
Modes > compact material ( easier to use)
Standard > Architectural > Bitmap
This is for you to use your own picture as your material, instead of the material given.
In order to increase the number of material , the round ball thingy
Option> cycle 3x2, 5x4 , 6x4
You can also select special kind of material that mental ray provides, but you can only use mental ray to render the image and not scanline or any other renderer.
Standard> Architectural> User Defined > mirror/water/ ceramic...etc
there are so many options to choose from, this will give you a special kind of texture, for example if it is a mirror, it will be a reflective surface and transparent ( something like a mirror)
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